New showreel
Hello, everyone!
Finally! I’ve made myself a brand new snowreel with some of my works for TV and film for the past few years!
Naturally, all the 3D stuff made with our beloved Blender.
I hope you’ll like it 🙂
Recent posts
Quick Tip #5: Look under the hood
Working in any application with complicity similar to Blenders’ it is very useful to know how things works underneath GUI, how all the entities relate to each other in your scene. Knowing that, you will intuitively build your workflow more efficiently. Let’s take a simple example: say you have a nice model of a tree, […]
Digital Food with Blender 2.8
Recently I’ve done a little project that I want to share with you. Whats interesting about it (and basically new for me personally) is that no texture maps, plugins and 3rd party apps were used to produce these renders.
Testing Eevee
Just testing out new Eevee renderer. Some sketchfab models thrown into the mix (arm, wood pile in the back). Tentacle setup is fully procedural (although, no animation nodes used this time :)) ), driven by a pretty impressive stack of modifiers http://Array Overall, it’s amazing how interactive the whole thing is. You can actually see […]
New showreel!
Hello, everyone! Finally! I’ve made myself a brand new snowreel with some of my works for TV and film for the past few years! Naturally, all the 3D stuff made with our beloved Blender. I hope you’ll like it 🙂 https://youtu.be/qEXJEDCblrU
First milestone!
Blenderust youtube channel just got 500 subscribers! This is first important milestone for me. It really gives me motivation to make interesting and useful educational content. And more of it coming up very soon! Thanks you for being with me!
Quick Tip: Easy controls for complex test setup
In this quick tip I’ll show you how to make your life much easier, working with text objects in Blender, using extremely simple node setup in Animation Nodes.
Hand-painted textures in Blender 2.8
Just gave a try to a texture paint feature in Blender 2.8. Also, this is actually my first serious attempt a stylized hand-painted look. Here’s what I’ve got in the end
Stylish procedural countdown with Animation Nodes
Hi, folks! In this short tutorial I’ll show you how to create fully procedural super-easy, fast, yet flexible stylish countdown, using Blender 2.8 and Animation Nodes 2.1 (both in beta for now) Project file included
Gothic scene with Blenders’ Eevee
Just gave a try to eevee with this 2.5D scene, instead of traditionally building this kind of setup solely in After Effects. http://Array Interactivity and ease of manipulation is just a bliss! What probably will take about an hour to properly setup in AE, here in Blender takes minutes. Proper reflections, fog and DOF is […]
Alarm and Shutdown addon update to v1.2 beta
Don’t like to read? Here’s the video version of this article Hello, folks! While a couple of full-fledged tutorials are currently in making, let me have just a few minutes of you time to announce an update for my good’ol Alarm and Shutdown addon to version 1.2 Beta, which now allows you not only to […]