In this quick tip I’ll show you how to make your life much easier, working with text objects in Blender, using extremely simple node setup in Animation Nodes.
And now to the second part of our Christmas Lights setup, where I’m going to show you how to distribute light bulbs along a spline and to setup nice and handy viewport controls. First part is here
Here’s the first part of two part series on creating procedural Christmas lights rig. This method is also useful for creating all kinds of tentacles and vines crawling along some surface. The second part is here.