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Home / Tag Archives: Blender
Blender Addons, Development, Research, VFX

Surface Tracking addon development. First Tests.

Apr 08, 2021 | By Sergey Metelskiy
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Compositing, Portfolio, VFX

Music video for Ali Gatie. FLIP fluid sim in Blender.

Apr 08, 2021 | By Sergey Metelskiy
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Motion Graphics, Portfolio, Render

Retrowave highway scene

Oct 20, 2020 | By Sergey Metelskiy
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Motion Graphics

I’m alive!!

Oct 20, 2020 | By Sergey Metelskiy
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Render, Research

Low-poly art practice

Feb 20, 2020 | By Sergey Metelskiy

Just practicing low-poly art. Blender 2.82, Cycles, After Effects. Most of the geometry from Sketchfab, by Brynn ©

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Compositing, Portfolio

Creepy dolls and digital tits

Feb 06, 2020 | By Sergey Metelskiy

Recently I’ve done a little, but interesting project – a very short video for an instagram blogger Elena Sheidlina. Here it is View this post on Instagram Madonna Collaboration @isabelpeppard77 @beinartgallery x @sheidlina A post shared by Ellen Sheidlin (@sheidlina) on Jan 16, 2020 at 6:42am PST Part of the job was to replace the […]

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Quick Tips

Quick Tip #5: Look under the hood

Oct 07, 2019 | By Sergey Metelskiy

Working in any application with complicity similar to Blenders’ it is very useful to know how things works underneath GUI, how all the entities relate to each other in your scene. Knowing that, you will intuitively build your workflow more efficiently. Let’s take a simple example: say you have a nice model of a tree, […]

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Portfolio, Research

Digital Food with Blender 2.8

Aug 30, 2019 | By Sergey Metelskiy
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Motion Graphics

Testing Eevee

Jul 16, 2019 | By Sergey Metelskiy

Just testing out new Eevee renderer. Some sketchfab models thrown into the mix (arm, wood pile in the back). Tentacle setup is fully procedural (although, no animation nodes used this time :)) ), driven by a pretty impressive stack of modifiers http://Array Overall, it’s amazing how interactive the whole thing is. You can actually see […]

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Quick Tips, Video Tutorials

Quick Tip: Easy controls for complex test setup

Feb 24, 2019 | By Sergey Metelskiy

In this quick tip I’ll show you how to make your life much easier, working with text objects in Blender, using extremely simple node setup in Animation Nodes.

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Quick Tips

  • Quick Tip #3: Use versioning
  • Quick Tip #5: Look under the hood
  • Quick Tip #2: Use “empty objects”

Recent Posts

  • Surface Tracking addon development. First Tests.
  • Music video for Ali Gatie. FLIP fluid sim in Blender.
  • Retrowave highway scene
  • VFX for new music video by David Guetta and Sia
  • I’m alive!!

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