
BlogPosting with AI
Since the advent of ChatGPT into our lives, as someone who strives to stay “on top of” information technology (at…

Burning stuff with Blenders’ new sim nodes
This summer, the Blender Foundation finally released the long-awaited Blender 3.6. Personally, I had been eagerly anticipating it because it…

My very first VFX shot
My good old friend found this gem on his hard drive. This is the very first VFX shot i've made.…

PUBG mobile music video
Recently I have finished working on a quite big (for a small team) project of a promo music video for…

Surface Tracking addon development. First Tests.
Just started developing a new addon, that automates surface tracking process in blender, utilizing it's native tracking abilities. This might…

Music video for Ali Gatie. FLIP fluid sim in Blender.
Recently I took part in making a music video for a pop singer Ali Gatie. My part were shots with…

Retrowave highway scene
Earlier this year I took part in making some stylish “retrowave” themed commercial. My part was to create a few…

VFX for new music video by David Guetta and Sia
Recently i took part in making of a new music video for David Guetta and Sia, for their new single…

I’m alive!!
https://blenderust.com/wp-content/uploads/2020/10/Animated-GIF-original.mp4 Hey, guys! Yes, 2020 has been a tough year (and it’s not over yet). But despite my absence, I’m…

Low-poly art practice
Just practicing low-poly art. Blender 2.82, Cycles, After Effects. Most of the geometry from Sketchfab, by Brynn ©

Music video for Pitbull
A fresh music video by Pitbull and Blake Shelton had just been released, in which I took a little part.…

Creepy dolls and digital tits
Recently I've done a little, but interesting project – a very short video for an instagram blogger Elena Sheidlina. Here…

Quick Tip #5: Look under the hood
Working in any application with complicity similar to Blenders' it is very useful to know how things works underneath GUI,…

Digital Food with Blender 2.8
Recently I’ve done a little project that I want to share with you. Whats interesting about it (and basically new…

Testing Eevee
Your browser does not support the video tag. Just testing out new Eevee renderer. Some sketchfab models thrown into the…
New showreel!
Hello, everyone! Finally! I've made myself a brand new snowreel with some of my works for TV and film for…

First milestone!
Blenderust youtube channel just got 500 subscribers! This is first important milestone for me. It really gives me motivation to…

Quick Tip: Easy controls for complex test setup
In this quick tip I'll show you how to make your life much easier, working with text objects in Blender,…

Hand-painted textures in Blender 2.8
Just gave a try to a texture paint feature in Blender 2.8. Also, this is actually my first serious attempt…

Stylish procedural countdown with Animation Nodes
Hi, folks!In this short tutorial I’ll show you how to create fully procedural super-easy, fast, yet flexible stylish countdown, using…

Gothic scene with Blenders’ Eevee
Just gave a try to eevee with this 2.5D scene, instead of traditionally building this kind of setup solely in…

Alarm and Shutdown addon update to v1.2 beta
Don't like to read? Here's the video version of this articleHello, folks!While a couple of full-fledged tutorials are currently in…

Tutorial: Procedural Christmas Lights with Blender & AN. Part 2
And now to the second part of our Christmas Lights setup, where I'm going to show you how to distribute…

Tested the Fracture Modifier Build
Finally got a chance to give the Fracture Modifier Blender build a try in a real production. The result may…

Tutorial: Procedural Christmas Lights with Blender & AN. Part 1
Here’s the first part of two part series on creating procedural Christmas lights rig. This method is also useful for creating…
Quick Tip #4: Go procedural
When creating an asset, whether it be a game prop or a character rig try to use so called procedural approach…

Face off. Cleanup case study
Finally got to try out new technique for digital makeup. And while conceptually, the technique itself isn’t that new, it…

From rainy russia to sunny Italy
Finished an interesting project a few weeks ago. Got to work on set as a VFX supervisor and then did…

“Look, ma, no hands!” Cleanup case study
I do cleanup for ads, music videos, feature films almost on a daily basis, and there is not much things…

A little glance at my animation routine
I’m not a super professional character animator myself, but once in awhile I got to move some bones. When it…
Quick Tip #3: Use versioning
Few things are more frustrating than being unable to get back to something you've been satisfied with in your work.…
Quick Tip #2: Use “empty objects”
In different software they called differently: empties, nulls, locators, etc; but the idea stays the same - to organize objects…

Quick Tip #1: Name your objects/layers/data-blocks
As obvious as this tip might seem, throughout my CG experience I can tell, that project, where everything named and…

Welcome to Blenderust!
Good day, everyone! Sergey Metelskiy here, and welcome to Blenderust.com Finally! After 6+ years in my professional career, and 14+…