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Developing with Agents
May 19, 2026
development ai process

Developing with Agents

The other day, I launched an updated version of my website, which was pretty much completely rebuilt from scratch on a new CMS (Grav) and redesigned to match modern standards (with all the effects, cool features, responsive design, and all that jazz). And here’s what I want to share: this was probab...
Sound Node in Blender 5.2 Alpha
May 19, 2026
rnd blender

Sound Node in Blender 5.2 Alpha

Just tested the new "Sample Sound Frequencies" node in the Blender 5.2 alpha build. It’s super easy to use, yet it opens up huge possibilities for dynamic motion design. Sure, we’ve been able to extract audio data in Blender since time immemorial, but the old way was incredibly rigid (you had to bak...
Render with Overscan add-on
Apr 27, 2026
blender development

Render with Overscan add-on

I decided to clean it up a bit and share an addon I originally wrote for myself a couple of years ago. It’s a pretty niche tool, but maybe someone will find it useful 😊 Render with Overscan. It lets you properly render an image with extra pixel portion for compositing tasks (while preserving the o...
Copy to Autograph add-on
Apr 22, 2026
development blender

Copy to Autograph add-on

I put together a small add-on for quick and easy copying of 3D object transforms from Blender to Autograph. It supports basic primitives (plane, cube, sphere), image empties, cameras, and text objects. Just select the objects you need, run the Copy to Autograph operator, then press Ctrl+V in Aut...
Lets love!
Jul 09, 2025
compositing vfx

Lets love!

Recently i took part in making of a new music video for David Guetta and Sia, for their new single “Let’s love”. My part was – all the shots from opening in a lasertag. Specifically: tracking, matchmoving, set cleanup, digital makeup (aka beauty), glitch effect and all the glowing elements and laser...
Burning Simulation in Geometry Nodes
Jun 18, 2025
rnd blender

Burning Simulation in Geometry Nodes

This summer, the Blender Foundation finally released the long-awaited Blender 3.6. Personally, I had been eagerly anticipating it because it introduced simulation nodes, which I couldn't wait to play around with. I'm not a big fan of experimenting with beta versions due to missing features or bugs,...
About efficiency #1
Dec 25, 2024
process

About efficiency #1

One trait that distinguishes a great specialist from a good one is the ability to optimize their workflows. It's not enough to create beautiful work. You need to make it beautiful while being as efficient as possible. As a supervisor, when choosing between two candidates who deliver visually identic...
Go Non-destructive
Dec 24, 2024
process

Go Non-destructive

When creating an asset, whether it be a game prop or a character rig, try to use the so-called non-destructive approach to perform as many steps as you can. For example, in Blender, when you need to bevel some edges of your model, instead of using the bevel operator, try to use the bevel modifier. T...
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