Testing Eevee

Just testing out new Eevee renderer. 

Some sketchfab models thrown into the mix (arm, wood pile in the back). Tentacle setup is fully procedural (although, no animation nodes used this time :)) ), driven by a pretty impressive stack of modifiers

Overall, it’s amazing how interactive the whole thing is. You can actually see and interact with final render in your viewport. Blender 2.8 is a huge leap!

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