Just practicing low-poly art. Blender 2.82, Cycles, After Effects. Most of the geometry from Sketchfab, by Brynn ©
Recently I’ve done a little, but interesting project – a very short video for an instagram blogger Elena Sheidlina. Here it is View this post on Instagram Madonna Collaboration @isabelpeppard77 @beinartgallery x @sheidlina A post shared by Ellen Sheidlin (@sheidlina) on Jan 16, 2020 at 6:42am PST Part of the job was to replace the […]
Working in any application with complicity similar to Blenders’ it is very useful to know how things works underneath GUI, how all the entities relate to each other in your scene. Knowing that, you will intuitively build your workflow more efficiently. Let’s take a simple example: say you have a nice model of a tree, […]