Working in any application with complicity similar to Blenders’ it is very useful to know how things works underneath GUI, how all the entities relate to each other in your scene. Knowing that, you will intuitively build your workflow more efficiently. Let’s take a simple example: say you have a nice model of a tree, […]
Hello, everyone! Finally! I’ve made myself a brand new snowreel with some of my works for TV and film for the past few years! Naturally, all the 3D stuff made with our beloved Blender. I hope you’ll like it 🙂
Blenderust youtube channel just got 500 subscribers! This is first important milestone for me. It really gives me motivation to make interesting and useful educational content. And more of it coming up very soon! Thanks you for being with me!
In this quick tip I’ll show you how to make your life much easier, working with text objects in Blender, using extremely simple node setup in Animation Nodes.
Just gave a try to a texture paint feature in Blender 2.8. Also, this is actually my first serious attempt a stylized hand-painted look. Here’s what I’ve got in the end
Just gave a try to eevee with this 2.5D scene, instead of traditionally building this kind of setup solely in After Effects. Interactivity and ease of manipulation is just a bliss! What probably will take about an hour to properly setup in AE, here in Blender takes minutes. Proper reflections, fog and DOF is […]
Don’t like to read? Here’s the video version of this article Hello, folks! While a couple of full-fledged tutorials are currently in making, let me have just a few minutes of you time to announce an update for my good’ol Alarm and Shutdown addon to version 1.2 Beta, which now allows you not only to […]